4 Perspectives on the No Huddle

 

By Sam Nichols
Managing Editor
X&O Labs
Twitter: @SNicholsXOLabs

 

Introduction:

 

Throughout this interview process, I was fortunate enough to talk to some great coaches from all over the country.  Some of those coaches were willing to give us an even closer look at how they run the no huddle.  Each coach in this section has a unique perspective that I felt would help coaches better understand how the no huddle can change the way a team operates.  Below you will find the following coaches / topics:

  • Pac 12 Offensive Coach – This no huddle veteran explains how his teams culture is built around their no huddle philosophy.
  • Phil Longo – Championship college coach explains the no huddle concepts that have made his teams successful at multiple stops.
  • Joe Osovet – Veteran no huddle coach explains how his system helped increase their plays per game by 15 plays per game over the course of the 2012 season.
  • Brian Tabatabai – Southern California coach outlines how the no huddle changed the culture of his football team and helped them break countless records in the process.

Using Pre-Snap Tempo to Manipulate Defenses

By Joe Osovet, Offensive Coordinator – Nassau Community College (NY)

Editor’s Note:  Coach Osovet is serving his second stint as offensive coordinator at Nassau Community College in New York.  Prior to coming back to Nassau, he served as the wide receiver coach at LIU-Post from 2010-2011.  This past season, Coach Osovet’s offense ranked 11th nationally averaging 40.8 points per game.  His team also boasted two 1,000 yard rushers and a rushing offense that ranked 6th in the nation.  X&O Labs Managing Editor Sam Nichols had the opportunity to talk with Coach Osovet about his no-huddle system.

SN: Hey coach, thanks for taking the time to talk to us today.  I know you have been successful with the no huddle for years now and we look forward to hearing some of the keys that you have found to making that happen year to year.  So let’s start with this…why do you stick with the no huddle?

JO: I think the biggest thing as I have been at different levels, be it D2, Junior College, whatever, is that the no huddle forces the defense so show their hand.  Very rarely in a game are you going to be stuck in a bad play because you have so much time at the line to make the changes.  The quarterback has more time to scan the field and get you in the right play and over time those 7 and 8-yard runs add up and you bust those into 50 yard explosive plays in the second half.  I think that those factors combine are dangerous for an offense. 

SN: I agree coach.  It can be hard to stop if you aren’t prepared.  Tempo is an important part of making that happen. Tell us how you guys use tempo to control the game offensively?

JO: First of all, just so you understand where we are coming from, you need to know that we are all hand signals.  That said, anything that is a lot of verbiage we put it on the wrist card.  We will take the card with those 10-12 plays and use it to keep us moving fast even if we want to run a more complicated play. 

We keep it really simple with tempo.  We use a snap variance cadence so predominantly have one snap count.  From there, we will use a freeze cadence that gives us a chance to get out of something that we have called.  That is sent in with the play as a code word.  If we just want to get the defense on their heels, the center will signal to the QB he is ready by flashing his hand between his legs, the QB then says “Hut, Hut,” throw his hands up, and then look back at me.  

What a lot of teams have started doing is they look back to their sideline and change the play as well during that time.  To counter this, we have another code word that tells our guys to fake the look to the sideline and catch them looking over for a new play.  We aren’t necessarily snapping the ball on one, two, or three. It is all based on the center and quarterback.  The other thing we can do is use a few words to speed things up.  The first word, “Copy,” tells the players to get lined up in the same personnel and run the exact same play. If the defense adjust to that we have code words, like “Oregon” that mean flip it too the other side. The opposite play can be made in the prior to the previous play as well.  When we do this, we can get in snapped in about 7 seconds, as long as refs cooperate. 

In the end, we think the combination of the same play quickly, the false cadence, and the freeze or look cadence is all we really need to adjust the tempo.  We don’t have like a “indy” or “nascar” like some teams. 

SN: Talk to me more about the speed.  How fast are you guys trying to go?

JO: Well you have to understand that this was my first year back at Nassau so in the beginning we were slow.  We even huddled some early in the season as the kids were trying to get the grasp of the concept.  During those first 3 games, we were averaging around 67 snaps per game.  By the end of the year we were completely no huddle and running 87 snaps in a game.  Overall we averaged 73 snaps and that includes those first few games where we were low. 

So to answer your question, we are trying to snap the ball in 17 seconds.  I know this is slower than Oregon who claims to be at 13, but we are fine with 17 as long as we can execute.  It is good to say you are no huddle and fast, but it you can’t execute than it is worthless.  This past year we had two 1,000 yard rusher and we were second in the nation in rushing averaging over 300 yards rushing a game. 

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Defensive Line: Varying Movement Steps

By Shaun Weaver
Defensive Coordinator 
Gettysburg College (PA)

Introduction:

Football2 2014In today’s offense centric game, stopping an offense starts with what you do on the defensive line. No matter what scheme you decide to use, you must be able to stop the run and get to the quarterback. Your defensive line can and should be a big part of the production in your defense.

Part of giving defensive line the best opportunity to produce is moving them within the scheme. If you are aligning your guys in the same spot every single down, you are putting them at a competitive disadvantage unless they are just physically better than the other team. Having a good teaching progression and plan for teaching movement techniques is vital to being effective. In this report, I will go in detail about our gap step, penetrating, two gap and twist steps we use in our 3-4 scheme here at Gettysburg College.

Base and Pass Rush Stances

The key to being able to effectively move as a defensive lineman is having a great starting stance. We teach two different types of stances based upon the situation. Below are our teaching progressions for both our Base and

Pass Rush Stances

Right (Left) Handed Base Stance

  1. Feet shoulder width apart (under your arm pits) pointing straight ahead.
  2. Right foot should be back and at a toe to instep relationship.
  3. Put both hands on the ground 3 to 6 inches in front of your face mask.
  4. Pick your left hand or “Flash Hand” up off the ground and put it to the side of your face mask with your thumb pointing up in a position to strike a blow.
  5. Weight is slightly on the balls of your feet so you feel “air” under your heels.
  6. Good power angles in your hips, knees and ankles. Do not be stiff.
  7. Eyes up on the man across from you and butt up slightly above head level, while maintaining flexed hips ready to explode off the ball. Key the ball to the inside with your peripheral vision for a better start.

Right (Left) Handed Pass Rush Stance

  1. Feet slightly less narrow than shoulder width apart.
  2. Right foot should be back and at a toe to heel relationship.
  3. Put both hands on the ground 3 to 6 inches in front of your face mask.
  4. Pick your left hand or “Flash Hand” up off the ground and put it to the side of your face mask with your thumb pointing up in a position to strike a blow.
  5. Weight is heavy on the balls of your feet so you feel more “air” under your heels.
  6. Good power angles in your hips, knees and ankles. Do not be stiff.
  7. Eyes up on the man across from you and butt up slightly above head level, while maintaining flexed hips ready to explode off the ball. Key the ball to the inside with your peripheral vision for a better start.

Base Movement Steps and Technique

We teach four different types of movements to our defensive line. Each has a different role in our scheme. Each is specific but very easy to teach. Below, I provide an explanation of each movement as well as details of how we use each technique against common blocks that we encounter.

Spark Step

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Virginia Tech’s Bear Package: Case 1 – Philosophy, Personnel and Alignments

By Mike Kuchar
Senior Research Manager
X&O Labs
Twitter: @MikeKKuchar

 

Introduction:

The construction of Virginia Tech’s Bear package came in the result of a visit that Defensive Coordinator Bud Foster made as a guest to the University of Mississippi last spring. Rebels Defensive Coordinator Dave Wommack, who based out of a three-down front, was experimenting with a five down front in order to better defend the interior run game he was seeing in the Southeastern Conference.

According to Foster, what Wommack was doing was having his edge players, or defensive ends “wire,” which means read the guards in order to fit inside on any run schemes.

Foster loved the idea, but with the speed of the quarterbacks on Virginia Tech’s upcoming schedule (Ohio State, Georgia Tech, Duke, etc.), he was concerned about the quarterback perimeter run game. He had to find a way to accomplish two tall tasks: load the box to stop the interior run, yet be sound enough on the perimeter to defend the read option game. So when Foster got back to work in Blacksburg, he hit the lab to try to find a way to mesh what the Hokies were doing with its three down package, which was mainly used on third downs, to Wommack’s concept. A few days later, the birth of the Hokies’ Bear package came to fruition.

Advantages of the Bear Package

It was called a Bear package because of the presence of two 3-techniques on the line of scrimmage, which will be detailed below. Having two 3-techniques on the line of scrimmage negates any combination blocks at the point of attack, which is foundation of the one-back gap scheme run game infiltrating college football today. It was built off the former Chicago Bear defensive coordinator Buddy Ryan 46 defense philosophy, to create as many one on one blocks at the point of attack as possible, and just coach your players up on the back end better than your opponent.

Like many defensive structures, we found the Bear package to be more of a philosophy rather than a scheme. In Foster’s words, “I can’t win by giving up 35 points. That would piss me off. I don’t want the offense to have [expletive]. I’m not a bend but don’t break guy. I make the quarterback have to make good throws with pressure in his face.”

According to Foster, the entire premise of the Bear package is to get +1 in the box to defend quarterback option teams. Its coverage structure is man heavy, so part of the decision in implementing it is having the guts to play with one or sometimes no high safeties in the middle of the field. Many times, Foster would play his remaining free safety in a “cheat post technique” which allows him to play both run and pass responsibilities based on his post-snap key. “You have to play with a free hitter somewhere,” Foster told us. “If you can’t expect guys to come off blocks and make plays against dynamic players, you are barking up the wrong side of the tree.”

Personnel

Base Package (Diagram 1)

Slide1

The base Bear package consists of the following personnel:

  • Two defensive tackles who are interchangeable. Whichever tackle is on the same side of the backer (usually into the boundary) will align in a zero technique on the center. The defensive tackle who is away from the backer will align in a 3-technique.
  • Two defensive ends who play left and right. Whichever defensive end is on the same side of the backer (usually into the boundary) will align in a 3-technique on the guard. As shown on film, the threat of a defensive end type as an interior player can cause a repeated disturbance in pass protection. “You have a dynamic kid who is a 3-technique on a guard who is not used to seeing that kind of quickness,” said Foster. “It’s a mismatch. Even if they try to switch block with the center it’s hard.” The defensive end who is away from the backer will align in a loose 5-technique on the tackle (in a stand-up position) and will be the force player to his side of the formation.
  • Backer — Virginia Tech’s weak side inside linebacker who will align into the boundary or away from the passing strength of the formation. He will align in either a loose 5-techique (for a two-man surface) or a loose 9-technique (for a three man surface). We asked Foster about the cross training of this player to be both a box linebacker and a perimeter player. “You are using defensive ends inside that are very twitchy at 270 pounds who can get off the ball and are strong,” Foster told us. “The backer and defensive end will play in a two-point stance, so they can see pullers. If the back is to him, he tightens his alignment down. He will squeeze down if the tackle blocks down. If the tackle blocks out, he’s going to free his outside arm to play force.” The backer will be the force player to his side of the formation.
  • Mike — The middle linebacker is the linchpin for this defense as he will be unblocked a good portion of the time. He will align in a zero stack position (directly behind the center) at 5 to 6 yards in depth depending on the position of the single back, which we will explore more in case two.
  • Rover — This is the weak safety in Virginia Tech’s defensive scheme. He will align to the boundary or away from the passing strength and will mainly handle the responsibility of playing the number two receiver to his side, which can be a tight end or open receiver. This player can be interchangeable with the free safety depending on game plan.
  • Whip/Nickel — This is the strong safety in Virginia Tech’s defensive scheme. He will declare himself to the passing strength of the formation or to the field. Foster would use a Whip (linebacker type) against 21 or 12 personnel teams and a Nickel (corner type) ag

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Virginia Tech’s Bear Package: Case 2 – Assignments Against the Run Game

By Mike Kuchar
Senior Research Manager
X&O Labs
Twitter: @MikeKKuchar

 

Introduction:

Let’s get one inalienable truth straight: the entire Bear package is designed to stop the run. We know that shouldn’t come as a surprise, but remember the roots of the Bear system is centered around two main objective: get plus one in the run game and eliminate combination blocks at the point of attack. If teams are running the ball on Bear, there is a technical problem, not a structural one. In fact, when Virginia Tech used the Bear package they surrendered 2.9 yards per carry. That is nearly one yard less than what the Hokies gave up per run play using any other defensive structure.

Level Reads on Single Back:

Foster and his defensive staff place a premium on the horizontal and vertical level of the offset back in one-back offenses. In fact, the Mike will call out the level of the back on every snap because it affects how the defensive line, Mike linebacker and secondary defend the run game. Foster was hell-bent on this being a big key to decipher which run or pass concepts can be used. He told us that a lot of what he does with his front is based on the anticipation of the play concept he is getting with the offset in that position. He did tell us that the level could be disguised if the team has a dynamic center and the ball gets back quickly, but in most occasions this is not the case and the back cannot lie in order to get to the mesh point. Since the Bear package puts a nose on a zero technique on that center, it’s much harder to both snap the ball and block efficiently. In any case, we detail each of these levels below.

Level One Alignment (Diagram 14)

Slide14

Definition: The offset is even or parallel with the quarterback.

Play Concepts Anticipated: Perimeter run game such as speed sweep, outside zone or power read. There is also a high tendency of pass because of the offset’s proximity to the A gap.

Affect on Defense: In level one, Foster will have the Mike key the triangle (center and two guards) to detect any pullers for power read. “He anticipates some kind of pull so he doesn’t fly out of there,” said Foster. “It’s either full zone or the power read stuff.”

Level Three Alignment (Diagram 15)

Slide15

Definition: The offset is behind the quarterback.

Play Concepts Anticipated: Downhill zone run game such as mid-zone, tight zone and split zone. Mainly A-gap accountable runs.

Affect on Defense: Foster will generally will spark the A gap away from the back with the nose and have the Mike run through the A gap to the side of the back in order to draw the combination block of the guard (Diagram 16). “Our Mike is 5 to 6 yards deep as a base,” says Foster. “If it’s level three, he may tighten up because you’re getting zone. He runs through the A gap if he has a level three pre-snap picture.”

Slide16

Level Two Alignment (Blur) (Diagram 17)

Slide17

Definition: Foster calls level two “blur” which means that it may be blurry, or unclear, whether or not the back is in level one or level three. Maybe the offset’s toes are at the heels of the quarterback. “It looks like level one but it may be level three but they are just deep enough,” says Foster. “He is just a little behind the quarterback. People will try to fudge it, but they often get too deep on the speed sweep and a bad snap will throw off the timing on that thing.”

Play Concepts Anticipated: Could be a mixture of tight zone and wide zone schemes.

Affect on Defense: Foster admits that a lot of film study goes into deciphering what play concepts teams are using out of blur looks. One of the things he will do is use a “Spill” call to the side of the back, which is described below.

Wide Alignment (Diagram 18)

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Virginia Tech’s Bear Package: Case 3 – Assignments Against the Pass Game

By Mike Kuchar
Senior Research Manager
X&O Labs
Twitter: @MikeKKuchar

Introduction:

In Blacksburg, defensive backs coach Torrian Gray has cultivated an atmosphere of grit and tenacity among his protégés. Gray, a former All-American at Virginia Tech, has tutored the likes of Kyle Fuller, Macho Harris, Brandon Flowers and Kam Chancellor throughout his nine-year tenure. It’s the cultivation of the atmosphere of competition that Gray credits for the Hokies success in playing many of the pure man concepts they employ, which was used to defeat Ohio State.

“Defensive back play is a mindset the way we coach it,” said Gray. “I try to impinge my mindset among those players. We want to contest every throw. I told them going into Ohio State that for us to go to Columbus and play in front of 100,000 people the way we have to win is to load the box and play man coverage to stop the run.”

It worked. Virginia Tech limited the Buckeyes to 108 yards on the ground, made three interceptions, and one pick six which sealed the game.

Philosophy

Many of the coverages in the Hokies system are man or a matchup man concept, particularly in its Bear package. It’s a mindset deeply rooted in Bud Foster’s system. “When they (defensive backs) come here they need to know that is how we play,” Gray told us. “It becomes a matter of teaching them the fundamentals necessary to execute these techniques. Young players need to know plays that you do or don’t make in the back end wins or loses games.” But in order to do this, Gray has to cross train his entire back end, especially his safeties, in being responsible for playing a man in coverage and defending a run gap. It takes tremendous eye discipline to do so, particularly with a sense of “intelligent recklessness” as Gray calls it. Quite simply, if those safeties see a down or fan block by their cover key, they are triggering in the run game immediately.

Press Technique

We wanted to spend some time reporting on how the Hokies teach their press technique. As seen on film, Gray gives his corners the choice to play press or off technique in Bear. However, since many Bear snaps are first and second down based, those corners are usually pressed on the line of scrimmage. Gray talks more about the first five yards of the route than the routes themselves. He preaches winning in the first five yards. “What that means is that whatever technique I use in the press technique, I want to be high on that receiver and not let him get stacked on me,” said Gray. “The first thing you have to do is defend the takeoff.”

In order to win the first five yards of the route, Gray teaches his safeties and corners the following techniques in press coverage:

  • Revis Technique: Modeled after NFL All-Pro Darrelle Revis, this is a technique where players are moving their feet and working their hands on the snap of the ball. It’s a square, square, punch technique that reinforces the defensive back to stay square until he feels threatened. The alignment is a shoe-to-shoe stagger.
  • Stagger Square Technique: Here, the defensive backs are doing the same things, but they are staggering their feet pre-snap. “We got our feet staggered and we are trying to give ground and let the receiver close to ground,” said Gray. “Once he gets on top, we want to turn and use our off arm to run with him.”
  • Quick Jam Technique: This is a more physical technique, which is mainly used in the red zone where the ceiling is low. Here, players use both hands to jam the receiver without shuffling. The defensive back is almost forcing the receiver to get on top.

To see cutups of Virginia Tech’s press technique fundamentals, click on the video below:

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Inside CSU’s Mental Conditioning Program

By Mike Kuchar
Senior Reseach Manager
X&O Labs
Twitter: @MikeKKuchar

 

 

Jim McElwain knows how important it is to develop mental conditioning in his players.  After all, he was the offensive coordinator for two national championship seasons at the University of Alabama- and worked with perhaps the guru of “toughness training” Nick Saban. So as McElwain left Tuscaloosa to become the new head coach at Colorado State in 2012 he was given the task of turning around two 3-9 win seasons.  While the Rams 4-8 record this season may not be indicative of tremendous progress–it’s about the “process” (that Saban buzz word) that continues to develop in Fort Collins.   And it’s that process that Coach McElwain shared with X&O Labs Senior Research Manager Mike Kuchar in an exclusive interview.

Editor’s Note:  Part of this interview contains the transcript of Dr. Lowell Wightman, a sports psychology expert who lead the Colorado State University football team through an extensive 16 session mental training program this summer and spoke in great length with Mike Kuchar about it.

MK:  When you first got to Colorado State, it was coming off three 3-9 seasons.  What the general feeling that you felt among the kids?

JM:  The biggest thing was the disconnect of the “why.”  I wasn’t here to look at what happened, but focused on what we can do to get ourselves better every day.  First and foremost is understanding the “why.”  They must know why they are doing what they are doing.  From there, pushing themselves to be great on every aspect of their life.  We had to educate and understand the investment in each of us in what we had to do every day to get better.  One of the analogies we use is that each of us own our own company and our own brand.  We don’t stay the same- we either get better or get worse.   It’s not just the players.  It’s the equipment room, it’s the trainers, and it’s the support staff.  Whatever it is that touches the program and has meaning to us getting better- the investment must be on a daily basis.   As we build we get a bunch of Fortune 50 companies.   They have to buy into the investment.

MK:  What are some of the every day investments that you did with them to make them accountable?

JM:  It doesn’t happen overnight.  Every day you’re striving to be great.  Whether it’s in your personal life, your social life or your athletic life.  Our goal is when your playing days are over, your personal well-being is so much better off because of the experience here at Colorado State.  We are in an instant gratification society, yet we need to understand that being committed every day is really what gets you there.  Worry about each rep in the weight room, each note you take in class.  Let’s not endure, let’s attack.   It’s hard because of the instant gratification society.  When you’ve invested, the games become easy because of your preparation. We’ve done it through mental conditioning and how you think.

MK:  Assuming you must “break them down before building them back up,” What is the protocol you use for assessing their mental state of mind in the beginning of this program?

LW:  We start by using what the NCAA provides to us such as their SAT and ACT scores, which is a pure academic case.  But we also have a questionnaire which is a profile questionnaire asking them the following:

  • What are their hobbies?
  • What are you levels of interest outside of school  (music, theater, drawing, etc.)?

Each coach will go through all of them and we start so find out whom this person is and start to develop a relationship with them.  It’s a complete assessment of the whole person, not just the athlete.  We ask some questions about the acculturation of the athletes who come from different areas.   If a kid likes to play the guitar and likes bluegrass music, we try to find a place here in Fort Collins that plays blue grass music.  We may not find it, but the kids see that we’re willing to do those things. 

MK:  The mental conditioning is something has always been a part of the game that is neglected. What are some of the things you’ve done to train your players on that side of the game?

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Scaffolding the Truck Concept and its Variations

By Josh Stratton
Head Coach 
New Richmond High School (OH) 
Twitter: @StrattonJosh 

and

Ben Osborne
Offensive Coordinator
New Richmond High School (OH) 
Twitter: @CoachOz79

Introduction:

nrMany coaches get caught up in running plays and not necessarily having a system. While this approach can work, I feel that the disjointed nature of those offenses keeps the players from maximizing the ability of each individual concept. As an answer to this type of approach, we have put together a unique way by scaffolding each run play.

Scaffolding is a common term in the classroom, but we have found that it is also very effective on the field. Within our offense, scaffolding means that we must have answers within the same play for ways the defense may react to that particular play. This, in turn, forced us to create our passing game from the perspective of finding ways to protect our runs.

The result is an offense that is simpler and harder for a defense to read. Much of what we do on offense will look similar to the defense causing them to be slower to react. We only have 4 base runs and our system is built around that. This style of building our system also helps us play as fast as we can; both our players and our play calling is aided by this type of scaffolding.

Building Our Base Offense

Before we came to New Richmond, they had been an under center, triple option team that huddled for almost 40 years. The system that Coach Osborne and myself brought to New Richmond was a drastic change from what the players and fans were used to seeing.

From the start, we vowed not to install a run play unless we could protect it in a number of ways. If an assistant comes to me with an idea, my first question is, “Can we protect it?”

We want to get the best looks from the defense in order to put our players in the best situation to be successful. Instead of installing a “new play” to have an answ’er for what the defense may do to a certain concept, we want answers that are built-in within that concept. In this article, we will examine our “Truck” concept (pin and pull) and the built-in answers that we use to adapt it to various situations.

The Truck Concept

Truck is our off tackle run. We like Truck because we feel it’s a downhill physical run and that is a reflection of our offensive identity. We set the aiming point for RB as the inside leg of the Y. As he runs that path, he is taught to read the blocks and either bang or bounce the run. This play cannot be cut back because there is no help backside with the guard pulling and tackle climbing to next level.

Slide1

Quarterback – Make pre-snap read and determine if the BS throw is open for the WR. If it is there, he must communicate this with the back. If throw is not there, the QB will take the snap and get his eyes to the read. If the read sits, he will hand it off. If the read chases, he will pull the ball and go out the back door.

Running Back – Alignment for the RB is level with the QB and aligned between the guard and tackle, but can be adjusted based on speed of your back. On the snap, the back will open to the direction of the play and run flat in front of the QB. He will get his eyes to his aiming point as he is securing the handoff from the QB. If the ball is pulled, the back will roll over top and continue through the run. As he runs, he should find the BSG and follow him. He will look to put his foot in the ground and get vertical as soon as possible.

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3rd Down Offense: Case 1 – Developing a Play-Call Attack

By Steve Axman
Contributing Editor
X&O Labs

Introduction:

The more I coach, the more I have come to believe that there are some very important game situational keys, or concepts, to winning or losing football games from an offensive standpoint. Most, or many, of these keys become the important goals that you put on your weekly goal board for all of your players to see. Meet a solid majority of those goals and you help to give your team a tremendous opportunity to win. Some of theses goals could include scoring in the Red Zone, scoring on the Goal Line, converting your 3rd Down situations, and succeeding on your Coming Out offense when backed up on your own one or two-yard line. Other scenarios could include being productive with your Two-Minute offense and running the clock down to zero in the fourth quarter with your “Slow-Slow” offense and “Kill-The-Clock” offense and desperation offense are, definitely other keys that vitally need specific game planning and practice attention.

Over the years, the one game situational key that I have increasingly come to believe that has much more importance, in its ability to help its team win games is the successful execution of 3rd down. A major reason for this is that 3rd down offense is such a big part of the other, vital, key game situations. It’s hard to succeed in the Red Zone, on the Goal Line or when using your Two-Minute offense if you’re not successful with your 3rd down offense.

Having said that, 3rd down offensive success is not easy chore. In 2011, Wisconsin led the country in 3rd down efficiency with a 54.7 conversion percentage. That means the best offensive 3rd down conversion team in the country didn’t convert their 3rd down situations 45.3% of the time! Of the 120 Division 1A football programs in the country, only 7 had a 50% or more 3rd down conversion success rate percentage which means 113 FBS football teams had 3rd down conversion percentages of less than 50%. The bottom line is that, on offense; converting 3rd down situations is hard….very hard!

Having your offense trot off the field in a disparaging manner after a failed 3rd down conversion attempt is extremely disconcerting to a team’s positive momentum, energy and exuberance. What’s even worse is a failed 3rd down conversion as part of a three and out offensive series. Your defense is now quickly back on the field after just helping to give the offense possession of the football. Failing to convert on 3rd down can easily be a major reason that a team may win, or lose, a football game. Conversely, successfully converting a 3rd down attempt, resulting in that all-invigorating “….moving of the chains…” allows the offense to aggressively and confidently feel in command of their play.

Developing a 3rd Down Play-Call Attack

Successful 3rd down offensive starts with focused, detailed planning. After a season and a detailed video breakdown study of our offense, we will then create mini, situational game plans for every part of our offense versus “….the world.” By “the world,” we mean a general, yet tight, listing of the play calls we feel confident are sound calls in our offense for our situational needs versus the basic defenses we will see during the course of a season. As a result, we will come up with mini, 3rd down game plans for the following situations:

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Counter Gut RPO Concept

By Jhett Norman
Offensive Coordinator
Levelland High School (TX)
Twitter: @jhethronorm

Introduction:

12754352Since arriving at Levelland High School, running the counter concept has been our primary scheme. Regardless of being in the spread or in the “I,” counter has been the one constant of the offense. We have found that in order to combat defenses, we have had to have various ways to run the counter.

This year we adopted an RPO mentality, and found a way to mesh counter run game along with a sneak bubble concept. As the season progressed we established five RPO plays, and the counter scheme was my favorite as well as one of the most successful plays that we ran. When we run our RPO’s we are looking to throw first and run second.

Formation:

The base formation for our counter scheme is 3×1. The back is positioned beside our QB to the trips. Our landmarks are always middle of the numbers with the outside receiver – our Z (most people’s Y) flexes 5 yards from the tackle and the F splits the difference between the Z and Y.

Slide1

Counter Rules:

Slide2

Play Sde Tackle – Down – Block first guy inside – Release inside of a head up 4 or 5-tech to backer – 4i /3 down on them

Play Side Guard – Down – Block first guy inside – Chip a 3-technique to inside backer – Double a 2-tech – to inside backer.

Center – Down – Block first guy inside – Combo a nose guard to backside backer – If you are uncovered you pull and kick out first guy outside of the PST – We only pull when we have a 3 or 4i backside.

Back Side Guard – Pull – Kick out first guy outside of the PS tackle – We call this a long pull – We say “you, you” to alert the center to pull when we have a 3 or 4i on our side.

Back Side Tackle – Pull seal up inside of the combo block. We call this a short pull. Versus a stack, we will kick out on the stacked backer over the 4-technique play side. If we are facing a team that starts blitzing the backside hard we will pull check the BS T much like he would do when running the power.

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Midline & Veer in the Pistol Offense

By James Vint
Receiver Coach
Coronado High School (TX)

coronado

Introdution:

The midline and inside veer are not new concepts. They have been run by many great coaches for many, many years. We do not claim to have invented any of what I am going to talk about. What I will claim is that we figured out how to fit them into the structure of our pistol offense.

Back in 1999 we began experimenting with the spread run game from the gun. I was coaching at a large high school in the Bronx, New York. We were based out of the I formation, running what we called a multiple option offense. We were facing 8 and 9 man fronts. We had taken over a program that had lost 27 straight games and had never been to the playoffs. Our head coach at the time, David Diaz, understood that we had to keep things very simple as we tried to right the ship. In our first year we went 6-4 and made some progress. While we were very effective running ball, we needed to do something to spread the defense. We didn’t have the kids to match up against the better programs. The answer for us was incorporating some spread concepts from the gun.

Back in 2000, not many teams were running the gun. We were the only team in our area running the zone read. In the beginning, we enjoyed success because people didn’t have an answer. As we began to run more and more of our offense from the gun, we found that teams were beginning to play games to side we set our back. This caused us some issues when we played top-ranked teams. Also, we were still getting under center to run our traditional option and downhill run games. While we thought we were diverse, we were actually very easy to defend. There was very little diversity. We also weren’t able to run all of our option concepts consistently from the gun.

One night we were brainstorming, and we found the solution. If we placed the back behind our quarterback, teams could no longer game our zone read concepts. Our offensive line coach at the time, Chris Harris, also brought up that we could run all of our traditional I plays from the pistol. From our “pistol” concept, we were able to marry our traditional downhill run game, option game, and spread runs. And, our quarterback had depth in the pass game. This helped our protection schemes.

For us, the pistol is simply a formation a running back directly behind the quarterback in the gun. We kept our quarterback at 4.5 yards in the pistol, just like he is in the gun. We are not a team that moves our quarterback closer to center. We want to be able to run all of our outside zone read concepts with an offset back, and we need to be at 4.5 yards for those concepts to be effective.

Within our structure, we can run our one back sets, two back sets, and three back sets from the pistol. We can essentially go from 3 backs to empty with any personnel group. We can use a fullback or tailback type as the pistol back. Sometimes we have our pistol back in a 3 point stance, sometimes he will be in a two point. The versatility of the pistol allows us to be very diverse on offense. But, diverse does not mean complex. The beauty is that the complexity is in the simplicity.

Over the years we evolved, and now have a menu of 8 run concepts to build our offense. We adjust these from year to year based on personnel, and typically run 4 or 5 concepts. The two that set our base are the inside and outside zone concepts. These are going to be a part of our offense each year. We build out from the foundation the inside and outside zone concept sets. Our system most years will be inside and outside zone and zone read, power and power read, midline, and inside veer.

We had been running midline and inside veer from the I formation and we found they fit well in our pistol package. When we started running the pistol, we had only the inside zone concept that attacked the middle of the defense. While the inside zone is a great concept, we wanted to add an option concept that forced the defense to reduce their front. Our goal is to get our best athletes the football in open space. Because we have had success on the perimeter, defenses tend to spread out to protect our alley runs. The midline and inside veer have helped us tremendously in taking advantage of the middle of the defense.

The backfield footwork for midline is pretty straight forward. Our pistol back has 1 major rule. He owns the line. The line runs right through the middle of the center’s back. The pistol back must stay on the midpoint through the mesh. The quarterback will push shallow to lose a half yard of depth, and pivot to get off the line. We tell him push away, step at 6. We want him to reach the ball deep and shuffle as he rides the dive back. The quarterback’s eyes are on the read. If the read player attacks the dive, the quarterback will pull the ball and replace the read. If the read player does anything else, we give the ball. Figure 1 illustrates the mesh.

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Varying Blocking Assignments in the Power Read

By Lance Parker
Offensive Coordinator/QBs
Bryant High School (AR)

Introduction

parkerIn 2014, one of our most productive plays was the Power Read. For us, the “Power Read” is a slow developing power scheme where the quarterback shuffles laterally and reads a defender. We usually read a defender at linebacker level. In our opinion, reading linebackers as opposed to defensive ends had multiple advantages. Not only did it create huge running lanes, but it removed some the pressure of quick QB decisions. It also set up play action throws and made defenders move laterally to stop the play. This in turn allowed us to gain the advantage and aggressiveness as we cut the ball up the field.

Addressing the Issues with the Power Read

While the “Power Read” was extremely productive, it had weaknesses as we schemed it from week to week. We felt it was vulnerable in the backside “B” Gap as we pulled a guard. Often times our backside tackle was not quick enough to cut off the backside “B” gap versus a 4i or 3 techniques. If we compensated by blocking the center back to aid the tackle, we lost our double team on the play side. This would, in turn effect our ability to create running lanes on the play side.

We also felt vulnerable to a “kamikaze” technique by defenders in which they try to annihilate the mesh. The “kamikaze” technique would usually give us a clear read, however it also made the QB pull the ball before we wanted and created a lateral running lane instead of a vertical running lane. We like our QB to attack downhill in the bubble instead of having to run sideways to get into it. Not to mention, a “kamikaze” technique created a lot of unnecessary punishment for our running backs.

In order to combat these problems, we simply switched up our inside complementary schemes to adjust to weakness in our base “Power Read” play. Examples of these changes include having off tackle “down-kick or X” scheme such as “buck sweep” or “G” to our Power Read mesh. It is important to note that these concepts were already in our playbook in other forms. For that reason, adding them to the Power Read didn’t require any new teaching.

In addition, we researched teams that use a traditional “counter” scheme where the backside guard “kicks” the read key for the under (QB Pull). We decided to add that into our package to specifically to attack away from the tight end against an odd front.

Base Power Read

I also should mention that our favorite way to run “Power Read” was to overloaded sets. We always would strive to block the play in which the QB could be right no matter his decision. We usually blocked the read key “over (for sweep)” and “under (for QB run)”. This can only really be accomplished in overload sets (shown below).

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Coaching the Offensive Line in Power Read

“Leave One, Block One” Philosophy

“Leave One, Block One” is the rule we beat into the heads of our linemen. “Leave One” determines who the backside guard is pulling to block. The backside guard is thinking he is the “Under” block for QB pull. Because this is a slow developing play sometimes the linebacker flies out and it is an easy block out for him. Other times we engage the backer in the box and he “washes” by the mesh as our QB cuts vertical. One of the keys is getting our guys to understand we are not trying to take the guys helmet off. Instead, we desire to be to merely engage and occupy the defender. If the guard is out of control, he will make miss too often and in this situation there isn’t a need to take that chance. There is no need to move a defender to create a hole on this scheme.

“Block One” is talking to the combo that has a double team on the play side. Most of the time, we set the combo on the B gap defender between the tackle and guard. Personnel or game plan might make us change the combo to the tight end and tackle. Either way the “Block One” ID determines the linebacker toward which the double team is working. The more that “Block One” player moves over the top of the combo the less help the inside gets from his combo partner.

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Linebacker Pattern Reads in Quarters Coverage

By Joe Ginn
Defensive Front Coordinator/LBs
Choctaw High School (Choctaw, OK)
Twitter: @CoachGinn

Introduction

choctaw“If he’s good at pass drops, he’s probably not a good Linebacker.” I heard an older coach state this a few weeks back at a clinic and it made me think quite a bit about linebacker pass drops and how much time I spend on it.
Upon reflection, I decided that I am not asking too much out of my linebackers to be able to defend the run and still be able to get to the correct spot on a pass. I expect our defense to be good against both the run and the pass, so shouldn’t I expect my players to be good at defending both?

We are a 4-3 defense as a base, however, I believe the way I coach LB drops will carry over to any scheme of defense. We play multiple fronts (3-3 Nickel, and 3-4 Dime) and multiple coverages and we speak the same verbiage to our LBs regardless.

Basics of LB Drops

First off, it is important to note that we do not have our linebackers read the QB. I believe with modern offensive coordinators want linebackers to read the QB’s eyes. This allows the QB to manipulate the defender with his eyes while his receivers get to where the defender has vacated and “sits down” in that area. I teach our players that they must train their eyes and read routes, not read the QB.

When I was an offensive coordinator, I loved it when LBs would “spot drop.” I’d tell my QB “he’s wrong either way”, because we could make him pay regardless of where he was dropping. For that reason, we do not speak in ambiguous terms of zones (ie. hook, curl, flat). Instead, we coach our kids’ eyes and read offensive receivers and routes at the LB position. I want my kids to cause a disruption on those receivers’ routes, I want to take away the receiver’s ability to “sit down” between two of my defenders.

OLB Technique Reroute #2 to #1

In the following examples, I will be talking about our drops and reads out of our cover 5, which is essentially a quarters coverage. As I mentioned before, the concepts can be applied to any system.

In our cover 5, the secondary depends on a formation to determine how we’re going to play to each side. For you Zone Drop guys, our OLB’s are the guys you would consider your Curl/Flat guys. This guy will read the uncovered linemen on his side or the OT.

Note: For more depth on how me make those reads, be sure to check Coach Ginn’s other article on LB Reads/Run Fits.

As soon as the linebacker gets a pass key he will flip his hips and get his eyes to the #2 receiver. He is taught to get his belly button towards the #2 receiver to get his initial drop read. The #2 receiver will be doing one of three things if it’s a pass; Out, Vertical, or In. Here is how we teach him to respond to each of these triggers:

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Adjustable Five-Man Protection Scheme

By Jim Hofher

Associate Head Coach

University of Nevada

 

Editor’s Note:  The following clinic report was put together by X&O Labs Senior Research Manager Mike Kuchar early this off-season.  Coach Hofher, previously the offensive coordinator at the University of Delaware, has since moved on to become the Associate Head Coach the University of Nevada in Reno.     

nevadaWith the infusion of no-back offenses that has infiltrated the college landscape nowadays, it’s become necessary to fine tune protection to make sure that your QB is protected at all times.  In order to do this, it’s necessary to make sure all five offensive linemen are accounting for five potential rushers.  Now while this concept may be simple in nature, defenses present a variety of threats from a pressure standpoint that will force and offense to make an offensive line adjust.  Jim Hofher, explains how he adjusts to those threats and more importantly how he avoids them altogether.

Benefits of Five-Man Protection:

  • Gets the back involved in the route– Too many of these running backs don’t know how to correctly block (and most don’t want to ) so why not get them out and let them do what they are supposed to do- handle the ball?
  • Good against pressures- The defense can dial up any pressure it wants, as long as the offensive line uses its indicators (which Hofher discusses) it can handle any pressure.
  • Eliminates confusion with man blocking- No simpler way to protect than to identify defenders and block them- this protection concept gives you the opportunity to do so.
  • Marry it with quick game routes- This gets the ball out in a hurry, leaving defenders scrambling to chase the ball.   But for Hofher, this was his main protection, both in the quick and drop back game.

Philosophy of Protection

“You must be willing to leave your Center on an island,” is the first thing that Hofher told us about this protection- which is the case in most five-man protection schemes, particularly against three-down fronts.  Now, there are ways to get him help- which he will explain later- but it helps to have a strong protector anyway at that spot.   The key in the protection lies in the play side tackle who will work with his adjacent guard to handle their assignments.   It is his responsibility to involve the guard to his side, based on what he sees.  “It’s different, but it works,” says Hofher.  “The lineman come to understand one code is the name of the protection for quick game routes.  It tells them they don’t have to battle forever.  That’s when they know at their will they can use some cuts (cut blocking).  We’ve figured out 99 percent of the problems in five-man protection and we know how to address them.

Tackle Responsibility

In Hofher’s five-man protection scheme, the Tackles make a call signifying if he has an outside rusher (not including a player who is covering him up).  If there isn’t a potential rusher to his side he makes an “Open” call to his Guard, which means there is no threat outside so his triangle only encompasses the DE and linebacker (Diagram 1).  There is no threatening alignment by his triangle.  Once this is confirmed post-snap that they drop, then the Guard can help in the other direction across from the center (Diagram 2).  If there is a threat of a potential rusher, the Tackle will make a “danger” call, meaning the defender isn’t on the line, but he may not come at all.  This is typically called when an outside linebacker is in the “hip” position of the Tackle (Diagram 3).   “My guard now knows that I can’t get out of here real quick,” says Hofher.  “I’m going to pop and set and see what happens.”

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Using Orbit Motion to Ignite Your Offense

Scott Girolmo
Offensive Coordinator
Liberty High School (VA)
Twitter: @CoachGirolmo

At Liberty High School, we are a multiple offense that utilizes a number of personnel groupings, and a very wide array of formational sets. From these formations we utilize multiple man, zone and gap run schemes and 6 and 7 man pass protections. Finally, we have combined these schemes with both traditional I back / single back backfield movements, and contemporary shotgun multi-read backfield movements.

This is a lot of offense.  We understand that, but we do it for one simple purpose:  to attack the defense. We are constantly drawing, debating, and adapting our scheme to better fit our personnel. One of these adaptations, the “Orbit” motion, has been an integral component to our attack.

The Evolution

Our prior offense here at Liberty was orchestrated by then Head Coach Tommy Buzzo, and our current Head Coach Sean Finnerty. Their offensive package was tremendously dynamic, with a myriad of shifts, motions and swiftly attacking run schemes that worked like focused jabs to weaken the defense for a knockout haymaker. One of the signature plays within the offense was the classic “rocket sweep” utilized by flexbone-heavy offenses [Diagrams 1&2]. In our attempt to adapt the best concepts of the former offense to the completely new package we installed this past spring, the idea of utilizing a pre-snap movement that was abrupt and lateral to “outflank” the defense was a major priority. From my previous experience I had developed a particular affinity for both flexbone option football, and a variation of the spread I – multiple offense developed in the early 2000’s by Wake Forest O.C. Steed Lobotzke which was heavy in Orbit motion (He credits University of Minnesota coach Glenn Mason for running it first in 1999 in a game they coached against one another). Therefore, a perfect marriage was conceived.

 

Orbit Defined

Football is the greatest sport for so many reasons, but one of my favorites is that the simplest of concepts or fundamental skills can have innumerable names, appearances, or philosophies behind it depending on who is teaching.  For us, Orbit motion is a perimeter player (tight slot or wing) motioning across and behind the deepest back in the backfield. The two variations of Orbit are taught simultaneously.

On the first day of its installation, our players are taught to motion flat towards the interior of the formation from their alignment building speed as they go. As they enter the tackle box, they are to “spring” off of their foot closest to the LOS and attack behind the deepest back, controlling their speed to achieve the position desirable for the particular play called at the moment of the snap [Diagram 3]. We condense that rhetoric for our players by teaching them to “run the arc.” If they are aligned in a tight slot, or wing position, we teach them to run the arc from that spot [Diagram 4].

Teaching Progression:

  1. End Result
  2. Why
  3. Communication
  4. Execution

End Result

Experience has taught us that our teaching is more effective when explain our concepts from the ref’s whistle backward.  In each scenario we explain to the player that their motion should put them in position to accomplish one of three outcomes:

  • Motion player is the Pitch Man
  • Motion player is the Swing Route
  • Motion player is a decoy.

Why

With the end result established, we can then move on to explain why they are in the position for each of the three outcomes above.  Here is a more detailed look at how we teach each outcome:

Pitch:  In the instance that they are motioning to become the pitch man, we are attempting to attack a numbers advantage in the defense’s run-support scheme. By motioning across the formation, we can both attack the defenses flank by pitching the ball, and force a distortion in their run-fits which will create a favorable match-up or running lane [Diagram 5&6].

Swing Route:  When a pass is called, we utilize the orbit motion for several reasons. The first is to gain a swiftly expanding flat-route to provide a check-down, or what we call “rush” route for our QB. The next reason the player runs a swing route is to win the numbers advantage against the defenses coverage scheme. By adding one more receiver to their defenders in coverage, we may be able to free someone up [Diagram 7]. In addition, the Orbit Swing is to create conflict in the defensive secondary’s eye/read progression, and create space for a front-side or back-side deep route (what we call ‘rhythm’ throws).

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Veer/Midline Case 1: QB Footwork and Mesh

By Mike Kuchar – @MikeKKuchar

Senior Research Manager

X&O Labs

 

 

Rouse-Bio

Introduction

In this case, we wanted to present our data on the varying methods coaches are using to teach the mesh game in both midline and veer option concepts.  Decades ago this never would have been a topic of conversation or an interest of research because all option coaches were operating under Center.  But with the advent of the Pistol formation, which XandOLabs.com presented an entire special report on its dynamics- we’ve found many coaches are either committing fully to running option exclusively out of the Pistol formation or finding a way to integrate both.

But before we submit our research, it’s important to decipher the difference between midline and veer option.  To most option coaches, the difference is as follows: 

 

  • Midline Option is, for the most part, a double option concept in which the first level B gap defender is the HOK (hand off key).
  • (Inside) Veer Option is a triple option concept in which the first level C gap defender is the HOK (hand off key).
  • (Outside) Veer Option is a triple option concept in which the first level D gap defender is the HOK (hand off key). 

 

Editor’s Note:  Coaches will utilize all three of these schemes based on what defenes present.  Now, as you will find out in Case 2, there are some coaches who will run midline against an A-gap down defender and run veer to a B-gap down defender.  This will all be covered in Case 2 of our special report. 

Below are just a couple notes on our research about both the veer and midline option concepts.  We wanted to ask our readers how productive their option concepts were.  Here’s what we found:

 

  • 59.4 percent of coaches say their midline concept averaged 4-6 yards per attempt last season.  Only 8.5 percent said that it netted 0-3 yards per attempt.

 

 

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  • 58.7 percent of coaches say their inside veer option concept averaged 4-6 yards per attempt last season.  Only 5.8 percent said that it netted 0-3 yards per attempt.

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  • 53.4 percent of coaches say their inside outside veer option concept averaged 4-6 yards per attempt last season.  Only 6.0 percent said it netted 0-3 yards per attempt.

 

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It should be noted that our survey on the option game was one of the more responsive surveys we conducted, with over 500 coaches (at all levels of football) chiming in with their feedback.  When it came to whether or not coaches preferred to be under Center or in Gun- our results were basically split down the middle.  They are as follows:

 

  • 46.5 percent of coaches prefer to utilize the option game purely in under Center alignments.
  • 23.7 percent of coaches will mix both Under Center and off-ball alignments but mainly operate Under Center. 
  • 22.9 percent of coaches prefer to utilize the option game exclusively in off the ball (Shotgun or Pistol) alignments.
  • 7.1 percent of coaches will mix both Under Center and off-ball alignments, but mainly operate in shotgun or Pistol.  

 

The Case for Being Under Center

Old habits die-hard.  This is particularly true of football coaches and perhaps none more evident than the responses we got as to why coaches choose to run the midline and option game purely from under Center alignments.  We’ve found that there have been many arguments in support of using under Center alignments in the option game.  One of the stronger explanations came from Lou Cella, a 19-year football coach and option consultant who heads the website Triple Option Football Academy and runs numerous option camps around the country prepping both coaches and players on the triple option system.  Cella, who is also studying to receive a doctorate in mental conditioning, recently conducted a study on the Naval Academies production per play both under Center and in the Pistol.  “If you study Navy’s average yards per play from Pistol and under Center it’s astonishing,” he told us.  “They are averaging less than three yards per carry in Pistol sets.  When they run the triple option under Center, their yards per play is close to 8 yards.” 

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